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Location: light9/light9/effect/effecteval.py - annotation
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rm bad optimization attempt
Ignore-this: 73357868cb3a5fb324f6d068f076e613
Ignore-this: 73357868cb3a5fb324f6d068f076e613
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from rdflib import URIRef, Literal
from light9.namespaces import L9, RDF
from webcolors import rgb_to_hex, hex_to_rgb
from decimal import Decimal
import math
from noise import pnoise1
import logging
log = logging.getLogger('effecteval')
def literalColor(rnorm, gnorm, bnorm):
return Literal(rgb_to_hex([rnorm * 255, gnorm * 255, bnorm * 255]))
def nsin(x): return (math.sin(x * (2 * math.pi)) + 1) / 2
def ncos(x): return (math.cos(x * (2 * math.pi)) + 1) / 2
def nsquare(t, on=.5):
return (t % 1.0) < on
def lerp(a, b, t):
return a + (b - a) * t
def noise(t):
return pnoise1(t, 2)
def scale(value, strength):
if isinstance(value, Literal):
value = value.toPython()
if isinstance(value, Decimal):
value = float(value)
if isinstance(value, basestring):
if value[0] == '#':
r,g,b = hex_to_rgb(value)
if isinstance(strength, Literal):
strength = strength.toPython()
if isinstance(strength, basestring):
sr, sg, sb = [v/255 for v in hex_to_rgb(strength)]
else:
sr = sg = sb = strength
return rgb_to_hex([int(r * sr), int(g * sg), int(b * sb)])
elif isinstance(value, (int, float)):
return value * strength
else:
raise NotImplementedError(repr(value))
class EffectEval(object):
"""
runs one effect's code to turn effect attr settings into output
device settings. No state; suitable for reload().
"""
def __init__(self, graph, effect, sharedEffectOutputs):
self.graph = graph
self.effect = effect
# effect : [(dev, attr, value, isScaled)]
self.effectOutputs = sharedEffectOutputs
if not self.effectOutputs:
self.graph.addHandler(self.updateEffectsFromGraph)
def updateEffectsFromGraph(self):
for effect in self.graph.subjects(RDF.type, L9['Effect']):
settings = []
for setting in self.graph.objects(effect, L9['setting']):
d = self.graph.value(setting, L9['device'])
a = self.graph.value(setting, L9['deviceAttr'])
v = self.graph.value(setting, L9['value'])
sv = self.graph.value(setting, L9['scaledValue'])
if not (bool(v) ^ bool(sv)):
raise NotImplementedError
settings.append((d, a, v if v is not None else sv, bool(sv)))
if settings:
self.effectOutputs[effect] = settings
# also have to read eff :effectAttr [ :tint x; :tintStrength y ]
def outputFromEffect(self, effectSettings, songTime):
"""
From effect attr settings, like strength=0.75, to output device
settings like light1/bright=0.72;light2/bright=0.78. This runs
the effect code.
"""
# both callers need to apply note overrides
effectSettings = dict(effectSettings) # we should make everything into nice float and Color objects too
strength = float(effectSettings[L9['strength']])
if strength <= 0:
return []
out = {} # (dev, attr): value
out.update(self.simpleOutput(strength,
effectSettings.get(L9['colorScale'], None)))
if self.effect.startswith(L9['effect/']):
tail = 'effect_' + self.effect[len(L9['effect/']):]
try:
func = globals()[tail]
except KeyError:
pass
else:
out.update(func(effectSettings, strength, songTime))
# todo: callers should prefer the dict form too
outList = [(d, a, v) for (d, a), v in out.iteritems()]
outList.sort()
#import pprint; pprint.pprint(outList, width=170)
return outList
def simpleOutput(self, strength, colorScale):
out = {}
for dev, devAttr, value, isScaled in self.effectOutputs.get(self.effect, []):
if isScaled:
value = scale(value, strength)
if colorScale is not None and devAttr == L9['color']:
value = scale(value, colorScale)
out[(dev, devAttr)] = value
return out
def effect_Curtain(effectSettings, strength, songTime):
return {
(L9['device/lowPattern%s' % n], L9['color']):
literalColor(strength, strength, strength)
for n in range(301,308+1)
}
def effect_animRainbow(effectSettings, strength, songTime):
out = {}
tint = effectSettings.get(L9['tint'], '#ffffff')
tintStrength = float(effectSettings.get(L9['tintStrength'], 0))
print tint, tintStrength
tr, tg, tb = hex_to_rgb(tint)
for n in range(1, 5+1):
scl = strength * nsin(songTime + n * .3)**3
col = literalColor(
scl * lerp(nsin(songTime + n * .2), tr/255, tintStrength),
scl * lerp(nsin(songTime + n * .2 + .3), tg/255, tintStrength),
scl * lerp(nsin(songTime + n * .3 + .6), tb/255, tintStrength))
dev = L9['device/aura%s' % n]
out.update({
(dev, L9['color']): col,
(dev, L9['zoom']): .9,
})
ang = songTime * 4
out.update({
(dev, L9['rx']): lerp(.27, .7, (n-1)/4) + .2 * math.sin(ang+n),
(dev, L9['ry']): lerp(.46, .52, (n-1)/4) + .5 * math.cos(ang+n),
})
return out
def effect_orangeSearch(effectSettings, strength, songTime):
dev = L9['device/auraStage']
return {(dev, L9['color']): '#c1905d',
(dev, L9['rx']): lerp(.31, .68, nsquare(songTime / 2.0)),
(dev, L9['ry']): lerp(.32, .4, nsin(songTime / 5)),
(dev, L9['zoom']): .88,
}
tint = effectSettings.get(L9['tint'], '#ffffff')
tintStrength = float(effectSettings.get(L9['tintStrength'], 0))
print tint, tintStrength
tr, tg, tb = hex_to_rgb(tint)
for n in range(1, 5+1):
scl = strength * nsin(songTime + n * .3)**3
col = literalColor(
scl * lerp(nsin(songTime + n * .2), tr/255, tintStrength),
scl * lerp(nsin(songTime + n * .2 + .3), tg/255, tintStrength),
scl * lerp(nsin(songTime + n * .3 + .6), tb/255, tintStrength))
dev = L9['device/aura%s' % n]
out.update({
(dev, L9['color']): col,
(dev, L9['zoom']): .9,
})
ang = songTime * 4
out.update({
(dev, L9['rx']): lerp(.27, .7, (n-1)/4) + .2 * math.sin(ang+n),
(dev, L9['ry']): lerp(.46, .52, (n-1)/4) + .5 * math.cos(ang+n),
})
return out
def effect_Strobe(effectSettings, strength, songTime):
rate = 2
duty = .3
offset = 0
f = (((songTime + offset) * rate) % 1.0)
c = (f < duty) * strength
col = rgb_to_hex([c * 255, c * 255, c * 255])
return {(L9['device/colorStrip'], L9['color']): Literal(col)}
def effect_lightning(effectSettings, strength, songTime):
devs = [L9['device/veryLow1'], L9['device/veryLow2'],
L9['device/veryLow3'], L9['device/veryLow4'],
L9['device/veryLow5'], L9['device/backlight1'],
L9['device/backlight2'], L9['device/backlight3'],
L9['device/backlight4'], L9['device/backlight5'],
L9['device/down2'], L9['device/down3'],
L9['device/down4'], L9['device/hexLow3'],
L9['device/hexLow5'], L9['device/lip1 5'],
L9['device/postL1'], L9['device/postR1']]
out = {}
col = rgb_to_hex([255 * strength] * 3)
for i, dev in enumerate(devs):
n = noise((songTime * 8 + i * 6.543) % 100.0)
if n > .4:
out[(dev, L9['color'])] = col
return out
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