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Location: light9/stubs/PIL/ImageWin.pyi - annotation
c070f46c0761
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you can ask to apply empty patch and it will no-op
3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d 3b2255e3576d | # Stubs for PIL.ImageWin (Python 3)
#
# NOTE: This dynamically typed stub was automatically generated by stubgen.
from typing import Any, Optional
class HDC:
dc: Any = ...
def __init__(self, dc: Any) -> None: ...
def __int__(self): ...
class HWND:
wnd: Any = ...
def __init__(self, wnd: Any) -> None: ...
def __int__(self): ...
class Dib:
image: Any = ...
mode: Any = ...
size: Any = ...
def __init__(self, image: Any, size: Optional[Any] = ...) -> None: ...
def expose(self, handle: Any): ...
def draw(self, handle: Any, dst: Any, src: Optional[Any] = ...): ...
def query_palette(self, handle: Any): ...
def paste(self, im: Any, box: Optional[Any] = ...) -> None: ...
def frombytes(self, buffer: Any): ...
def tobytes(self): ...
def fromstring(self, *args: Any, **kw: Any) -> None: ...
def tostring(self, *args: Any, **kw: Any) -> None: ...
class Window:
hwnd: Any = ...
def __init__(self, title: str = ..., width: Optional[Any] = ..., height: Optional[Any] = ...) -> None: ...
def ui_handle_clear(self, dc: Any, x0: Any, y0: Any, x1: Any, y1: Any) -> None: ...
def ui_handle_damage(self, x0: Any, y0: Any, x1: Any, y1: Any) -> None: ...
def ui_handle_destroy(self) -> None: ...
def ui_handle_repair(self, dc: Any, x0: Any, y0: Any, x1: Any, y1: Any) -> None: ...
def ui_handle_resize(self, width: Any, height: Any) -> None: ...
def mainloop(self) -> None: ...
class ImageWindow(Window):
image: Any = ...
def __init__(self, image: Any, title: str = ...) -> None: ...
def ui_handle_repair(self, dc: Any, x0: Any, y0: Any, x1: Any, y1: Any) -> None: ...
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