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Location: light9/Nodes/gamma.py - annotation
f734762c1d34
912 B
text/x-python
fixed bug where leveldisplay would appear empty after refresh
45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 45b12307c695 | """node that performs a simple gamma (exp) function on its input"""
class GammaOps(Ops):
def started(self, input, output, stateaccess):
self.startmeup(stateaccess)
def changed(self, input, output, stateaccess):
port.output = port.input ** stateaccess.gamma + stateaccess.offset
stateaccess.lastvalue = State.FloatingPoint(port.input)
output = gamma(input)
# no timed function
def startmeup(self, stateaccess):
# whatever
pass
class Gamma(Node):
def __init__(self):
Node.__init__(self)
self.node_params = {'gamma':State.FloatingPoint,'offset':State.FloatingPoint}
self.ops = GammaOps()
def getnodeparams(self):
return self.node_params
def getports(self):
return (Port('a', optional=1),
Port('b'))
def __str__(self):
return "3"
world.register_node(Gamma)
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