Mercurial > code > home > repos > light9
comparison light8/stage.py @ 7:1b0266dd233a
picking and dragging works pretty well (no ctrl yet)
author | drewp |
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date | Sun, 07 Jul 2002 04:52:48 +0000 |
parents | 119369e60da1 |
children | 6faae180d1c5 |
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6:119369e60da1 | 7:1b0266dd233a |
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28 lights should be able to be interactively 'locked', which blocks | 28 lights should be able to be interactively 'locked', which blocks |
29 them from being selected. | 29 them from being selected. |
30 | 30 |
31 """ | 31 """ |
32 def __init__(self,parent,**kw): | 32 def __init__(self,parent,**kw): |
33 if 'stageimage' in kw: | |
34 stageimage=kw['stageimage'] | |
35 del kw['stageimage'] | |
36 else: | |
37 stageimage=None | |
38 | |
39 Canvas.__init__(self,parent,**kw) | 33 Canvas.__init__(self,parent,**kw) |
40 | |
41 if stageimage: | |
42 img = Image('photo',stageimage) | |
43 self.create_image(0,0,anchor='nw',image=img) | |
44 self.create_rectangle(5,5,50,50) | |
45 | 34 |
46 self.bind("<ButtonPress-1>", self.leftpress) | 35 self.bind("<ButtonPress-1>", self.leftpress) |
47 self.bind("<B1-Motion>", self.leftmotion) | 36 self.bind("<B1-Motion>", self.leftmotion) |
48 self.bind("<ButtonRelease-1>", self.leftrelease) | 37 self.bind("<ButtonRelease-1>", self.leftrelease) |
49 | 38 |
51 | 40 |
52 self.lmbstate=None # as you perform with LMB, this goes from None to 'pressed','rectangle','levelchange' | 41 self.lmbstate=None # as you perform with LMB, this goes from None to 'pressed','rectangle','levelchange' |
53 | 42 |
54 self.alllights=[] | 43 self.alllights=[] |
55 self.selectedlights=[] | 44 self.selectedlights=[] |
56 | 45 self.alllighttags={} # tag: name lookup |
46 | |
47 | |
48 def setimage(self,stageimage): | |
49 img = Image('photo',file=stageimage) | |
50 self.img=img # can't lose this! | |
51 print img.width() | |
52 self.create_image(0,0,anchor='nw',image=img) | |
53 self.config(width=img.width(),height=img.height()) | |
54 | |
57 # | 55 # |
58 # selection management | 56 # selection management |
59 # | 57 # |
58 def updateselectionboxes(self): | |
59 "make selection boxes that match self.selectedlights" | |
60 self.delete("selectbox") | |
61 for l in self.selectedlights: | |
62 for c in self.getlightbboxes(l): | |
63 self.create_rectangle(c[0]-2,c[1]-2,c[2]+2,c[3]+2,outline='red',tag="selectbox") | |
64 | |
60 def clearselection(self,dyn=0): | 65 def clearselection(self,dyn=0): |
61 if dyn: | 66 self.selectedlights=[] |
62 seltag="dynselection" | 67 self.updateselectionboxes() |
63 else: | 68 |
64 seltag="selection" | 69 def markfordynselection(self): |
65 for o in self.find_withtag(seltag): | 70 """call this before calls to replacedynselection""" |
66 self.select(o,0,dyn) | 71 self.origselection = self.selectedlights |
67 | 72 |
68 def replacedynselection(self,newlightnames): | 73 def replacedynselection(self,newlightnames): |
69 for o in self.find_withtag('dynselection'): | 74 """as a dynamic selection changes, keep calling this function with the |
70 self.select(o,0,1) | 75 names of the lights in the dynamic selection. the original selection (at the time |
71 for o in newlightnames: | 76 of markfordynselection) will be shown along with any new lights""" |
72 self.select(o,1,1) | 77 self.selectedlights = self.origselection + [l for l in newlightnames if l not in self.origselection] |
73 | 78 self.updateselectionboxes() |
74 def select(self,obj,select=1,dyn=0): # select=0 for deselect | 79 |
75 if dyn: | 80 def select(self,lightname,select=1,dyn=0): # select=0 for deselect |
76 seltag="dynselection" | |
77 else: | |
78 seltag="selection" | |
79 if select: | 81 if select: |
80 print obj,"into selection" | 82 if lightname not in self.selectedlights: |
81 self.addtag_withtag(seltag,obj) | 83 self.selectedlights.append(lightname) |
82 for c in self.getlightbboxes(obj): | 84 elif lightname in self.selectedlights: |
83 self.create_rectangle(c[0]-2,c[1]-2,c[2]+2,c[3]+2,outline='red',tag="selectbox_%s"%obj) | 85 self.selectedlights.remove(lightname) |
84 else: | 86 |
85 print obj,"out of select" | 87 self.updateselectionboxes() |
86 self.dtag(obj,seltag) | |
87 if 'selection' not in self.gettags(obj) and 'dynselection' not in self.gettags(obj): | |
88 self.delete("selectbox_%s"%obj) | |
89 | 88 |
90 def incorporatedynselection(self): | |
91 "put all dynselected objects in the regular selection" | |
92 for o in self.find_withtag('dynselection'): | |
93 self.dtag(o,'dynselection') | |
94 self.addtag_withtag('selection',o) | |
95 # no change for the graphics | |
96 | 89 |
97 # | 90 # |
98 # LMB click or drag | 91 # LMB click or drag |
99 # | 92 # |
100 def leftpress(self,ev): | 93 def leftpress(self,ev): |
107 touching=self.findoverlappinglights((ev.x-self.halo,ev.y-self.halo,ev.x+self.halo,ev.y+self.halo)) | 100 touching=self.findoverlappinglights((ev.x-self.halo,ev.y-self.halo,ev.x+self.halo,ev.y+self.halo)) |
108 istouching=len(touching)>0 | 101 istouching=len(touching)>0 |
109 | 102 |
110 if not istouching: | 103 if not istouching: |
111 # clicked in space | 104 # clicked in space |
112 if not shifted and not control: | 105 if not shifted and not control and len(self.selectedlights)>0: |
113 # either a deselect (if no motion) or a level change (if motion) | 106 # either a deselect (if no motion) or a level change (if motion) |
114 self.clearselection() | 107 self.lmbstate = 'deselect-or-level' |
115 self.lmbstate='rectangle' | 108 if shifted or control or len(self.selectedlights)==0: |
116 if shifted or control: | |
117 # with shift/control, add/subtract lights to selection | 109 # with shift/control, add/subtract lights to selection |
118 self.lmbstate='rectangle' | 110 self.lmbstate='rectangle' |
119 | 111 |
120 else: | 112 else: |
121 # clicked a selectable object | 113 # clicked a selectable object |
122 # toggle selection | 114 # toggle selection |
123 if 'selection' in self.gettags(touching[0]): | 115 if touching[0] in self.selectedlights: |
124 if shifted: | 116 if shifted: |
125 # deselect | 117 # deselect |
126 self.select(touching[0],0) | 118 self.select(touching[0],0) |
127 # and do nothing else | 119 # and do nothing else |
128 self.lmbstate=None | 120 self.lmbstate=None |
138 self.clearselection() | 130 self.clearselection() |
139 self.select(touching[0]) | 131 self.select(touching[0]) |
140 # and adjust levels now | 132 # and adjust levels now |
141 self.lmbstate='levelchange' | 133 self.lmbstate='levelchange' |
142 | 134 |
143 | 135 if self.lmbstate=='rectangle': |
136 self.markfordynselection() | |
144 def leftmotion(self,ev): | 137 def leftmotion(self,ev): |
145 | 138 |
146 coords=(ev.x,ev.y) | 139 coords=(ev.x,ev.y) |
147 | 140 |
148 shifted=ev.state & 1 | 141 shifted=ev.state & 1 |
149 control=ev.state & 4 | 142 control=ev.state & 4 |
143 | |
144 if self.lmbstate=='deselect-or-level': | |
145 if (coords[0]-self.lmbstart[0])**2+(coords[1]-self.lmbstart[1])**2>self.halo**2: | |
146 # they moved enough, it's a level change | |
147 self.lmbstate='levelchange' | |
150 | 148 |
151 if self.lmbstate=='levelchange': | 149 if self.lmbstate=='levelchange': |
152 delta = self.lmbstart[1]-ev.y | 150 delta = self.lmbstart[1]-ev.y |
153 print "change by",delta | 151 print "change by",delta |
154 | 152 |
168 def leftrelease(self,ev): | 166 def leftrelease(self,ev): |
169 if self.lmbstate: | 167 if self.lmbstate: |
170 | 168 |
171 if self.lmbstate=='rectangle': | 169 if self.lmbstate=='rectangle': |
172 self.delete('selectrect') | 170 self.delete('selectrect') |
171 | |
172 if self.lmbstate=='deselect-or-level': | |
173 # they didn't move enough to promote the mode to level, so it's a deselect click | |
174 self.clearselection() | |
173 | 175 |
174 # all items that were in dynselection join the selection | 176 # all items that were in dynselection join the selection |
175 self.incorporatedynselection() | 177 # self.incorporatedynselection() |
176 | 178 |
177 self.lmbstate=None | 179 self.lmbstate=None |
178 | 180 |
181 # | |
182 # light names vs. canvas object tags | |
183 # | |
179 def nametag(self,name): | 184 def nametag(self,name): |
180 "returns a safe version of the name that won't match other names" | 185 "returns a safe version of the name that won't match other names" |
181 return name.replace(" ","__") | 186 return name.replace(" ","__") |
182 | 187 |
188 def tagtoname(self,tag): | |
189 "finds the real light name for a tag written by nametag()" | |
190 return self.alllighttags[tag] | |
191 | |
192 # | |
193 # light methods | |
194 # | |
183 def addlight(self,name,location,aim=None): | 195 def addlight(self,name,location,aim=None): |
184 | |
185 tags='light selectable name_%s' % self.nametag(name) | 196 tags='light selectable name_%s' % self.nametag(name) |
186 | 197 |
187 self.create_oval(location[0]-2,location[1]-2, | 198 self.create_oval(location[0]-2,location[1]-2, |
188 location[0]+2,location[1]+2, | 199 location[0]+2,location[1]+2, |
189 fill='red',tag=tags+" hotspot") | 200 fill='red',tag=tags+" hotspot") |
201 if aim: | |
202 self.create_oval(aim[0]-2,aim[1]-2, | |
203 aim[0]+2,aim[1]+2, | |
204 fill='red',tag=tags+" hotspot") | |
205 self.create_line(location[0],location[1],aim[0],aim[1],stipple='gray50', | |
206 arrow='last',arrowshape="9 15 6",tag='light') | |
190 self.create_text(location[0],location[1]+5,anchor='n',text=name,tag=tags) | 207 self.create_text(location[0],location[1]+5,anchor='n',text=name,tag=tags) |
191 self.alllights.append(name) | 208 self.alllights.append(name) |
209 self.alllighttags[self.nametag(name)]=name | |
192 | 210 |
193 def getlightbboxes(self,tag): | 211 def getlightbboxes(self,tag): |
194 """returns a list of bboxes for a light with a given name_ tag. the selection | 212 """returns a list of bboxes for a light with a given name_ tag. the selection |
195 mechanism draws around these bboxes to show that a light is selected""" | 213 mechanism draws around these bboxes to show that a light is selected""" |
196 bboxes=[] | 214 bboxes=[] |
197 for o in self.find_withtag(tag): | 215 for o in self.find_withtag("name_%s" % self.nametag(tag)): |
198 if 'hotspot' in self.gettags(o): | 216 if 'hotspot' in self.gettags(o): |
199 bboxes.append(self.bbox(o)) | 217 bboxes.append(self.bbox(o)) |
200 return bboxes | 218 return bboxes |
201 | 219 |
202 def findoverlappinglights(self,box,enclosed=0): | 220 def findoverlappinglights(self,box,enclosed=0): |
204 lights=[] | 222 lights=[] |
205 if enclosed: | 223 if enclosed: |
206 candidates = self.find_enclosed(*box) | 224 candidates = self.find_enclosed(*box) |
207 else: | 225 else: |
208 candidates = self.find_overlapping(*box) | 226 candidates = self.find_overlapping(*box) |
227 | |
209 for o in candidates: | 228 for o in candidates: |
210 for t in self.gettags(o): | 229 for t in self.gettags(o): |
211 if t.startswith("name_") and t not in lights: | 230 if t.startswith("name_"): |
212 lights.append(t) | 231 n = self.tagtoname(t[5:]) |
232 if n and (n not in lights): | |
233 lights.append(n) | |
213 return lights | 234 return lights |
214 | 235 |
215 root=Tk() | 236 root=Tk() |
216 s=Stage(root,stageimage='guysanddolls.ppm') | 237 root.wm_geometry("+376+330") |
217 s.addlight('drew',(80,80)) | 238 s=Stage(root) |
218 s.addlight('house',(150,80)) | 239 s.setimage('guysanddolls.ppm') |
219 s.addlight('barn',(200,80)) | |
220 s.pack() | 240 s.pack() |
241 s.addlight('drew',(330,640),(90,20)) | |
242 s.addlight('house',(360,640)) | |
243 s.addlight('barn',(390,640)) | |
221 | 244 |
222 root.mainloop() | 245 root.mainloop() |