comparison web/RdfDbChannel.ts @ 2376:4556eebe5d73

topdir reorgs; let pdm have its src/ dir; separate vite area from light9/
author drewp@bigasterisk.com
date Sun, 12 May 2024 19:02:10 -0700
parents light9/web/RdfDbChannel.ts@cdfd2901918a
children ac55319a2eac
comparison
equal deleted inserted replaced
2375:623836db99af 2376:4556eebe5d73
1 import debug from "debug";
2 import { SubEvent } from "sub-events";
3 import { SyncgraphPatchMessage } from "./patch";
4 const log = debug("rdfdbclient");
5
6 class ChannelPinger {
7 private timeoutId?: number;
8 private lastMs: number = 0;
9 constructor(private ws: WebSocket) {
10 this._pingLoop();
11 }
12 lastPingMs(): number {
13 return this.lastMs;
14 }
15 pong() {
16 this.lastMs = Date.now() + this.lastMs;
17 }
18 _pingLoop() {
19 if (this.ws.readyState !== this.ws.OPEN) {
20 return;
21 }
22 this.ws.send("PING");
23 this.lastMs = -Date.now();
24
25 if (this.timeoutId != null) {
26 clearTimeout(this.timeoutId);
27 }
28 this.timeoutId = (setTimeout(this._pingLoop.bind(this), 10000) as unknown) as number;
29 }
30 }
31
32 export class RdfDbChannel {
33 // lower level reconnecting websocket -- knows about message types, but not what's inside a patch body
34 private ws?: WebSocket = undefined;
35 private pinger?: ChannelPinger;
36 private connectionId: string = "none"; // server's name for us
37 private reconnectTimer?: NodeJS.Timeout = undefined;
38 private messagesReceived = 0; // (non-ping messages)
39 private messagesSent = 0;
40
41 newConnection: SubEvent<void> = new SubEvent();
42 serverMessage: SubEvent<{ evType: string; body: SyncgraphPatchMessage }> = new SubEvent();
43 statusDisplay: SubEvent<string> = new SubEvent();
44
45 constructor(public patchSenderUrl: string) {
46 this.openConnection();
47 }
48 sendMessage(body: string): boolean {
49 // one try, best effort, true if we think it worked
50 if (!this.ws || this.ws.readyState !== this.ws.OPEN) {
51 return false;
52 }
53 log("send patch to server, " + body.length + " bytes");
54 this.ws.send(body);
55 this.messagesSent++;
56 this.updateStatus();
57 return true;
58 }
59
60 disconnect(why:string) {
61 // will be followed by an autoconnect
62 log("disconnect requested:", why);
63 if (this.ws !== undefined) {
64 const closeHandler = this.ws.onclose?.bind(this.ws);
65 if (!closeHandler) {
66 throw new Error();
67 }
68 closeHandler(new CloseEvent("forced"));
69 }
70 }
71
72 private openConnection() {
73 const wsOrWss = window.location.protocol.replace("http", "ws");
74 const fullUrl = wsOrWss + "//" + window.location.host + this.patchSenderUrl;
75 if (this.ws !== undefined) {
76 this.ws.close();
77 }
78 this.ws = new WebSocket(fullUrl);
79 this.ws.onopen = this.onWsOpen.bind(this, this.ws);
80 this.ws.onerror = this.onWsError.bind(this);
81 this.ws.onclose = this.onWsClose.bind(this);
82 this.ws.onmessage = this.onWsMessage.bind(this);
83 }
84
85 private onWsOpen(ws: WebSocket) {
86 log("new connection to", this.patchSenderUrl);
87 this.updateStatus();
88 this.newConnection.emit();
89 this.pinger = new ChannelPinger(ws);
90 }
91
92 private onWsMessage(evt: { data: string }) {
93 const msg = evt.data;
94 if (msg === "PONG") {
95 this.onPong();
96 return;
97 }
98 this.onJson(msg);
99 }
100
101 private onPong() {
102 if (this.pinger) {
103 this.pinger.pong();
104 this.updateStatus();
105 }
106 }
107
108 private onJson(msg: string) {
109 const input = JSON.parse(msg);
110 if (input.connectedAs) {
111 this.connectionId = input.connectedAs;
112 } else {
113 this.onPatch(input as SyncgraphPatchMessage);
114 }
115 }
116
117 private onPatch(input: SyncgraphPatchMessage) {
118 log(`patch msg from server`);
119 this.serverMessage.emit({ evType: "patch", body: input });
120 this.messagesReceived++;
121 this.updateStatus();
122 }
123
124 private onWsError(e: Event) {
125 log("ws error", e);
126 this.disconnect("ws error");
127 this.updateStatus();
128 }
129
130 private onWsClose(ev: CloseEvent) {
131 log("ws close");
132 this.updateStatus();
133 if (this.reconnectTimer !== undefined) {
134 clearTimeout(this.reconnectTimer);
135 }
136 this.reconnectTimer = setTimeout(this.openConnection.bind(this), 1000);
137 }
138
139 private updateStatus() {
140 const conn = (() => {
141 if (this.ws === undefined) {
142 return "no";
143 } else {
144 switch (this.ws.readyState) {
145 case this.ws.CONNECTING:
146 return "connecting";
147 case this.ws.OPEN:
148 return `open as ${this.connectionId}`;
149 case this.ws.CLOSING:
150 return "closing";
151 case this.ws.CLOSED:
152 return "close";
153 }
154 }
155 })();
156
157 const ping = this.pinger ? this.pinger.lastPingMs() : "...";
158 this.statusDisplay.emit(`${conn}; ${this.messagesReceived} recv; ${this.messagesSent} sent; ping ${ping}ms`);
159 }
160 }