view light8/uihelpers.py @ 54:3011c1028eb7

Cue math error fixed. Cue math error fixed. Bad cues in ConfigDummy fixed, not fixed in Config yet. Cue fader back in rsn. Oh yeah.
author dmcc
date Mon, 08 Jul 2002 15:50:00 +0000
parents 065896b0913c
children a4d000f759b4
line wrap: on
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"""all the tiny tk helper functions"""

from __future__ import nested_scopes
from Tkinter import *
from Tix import *
from types import StringType

def make_frame(parent):
    f = Frame(parent, bd=0)
    f.pack(side='left')
    return f

def bindkeys(root,key, func):
    root.bind(key, func)
    for w in root.winfo_children():
        w.bind(key, func)

def toplevelat(x,y,w=None,h=None):
    tl = Toplevel()
    if w and h:
        tl.wm_geometry("%dx%d+%d+%d" % (w,h,x,y))
    else:
        tl.wm_geometry("+%d+%d" % (x,y))
    return tl

def toggle_slider(s):
    if s.get() == 0:
        s.set(100)
    else:
        s.set(0)

# for lambda callbacks    
def printout(t):
    print t
    
def colorlabel(label):
    """color a label based on its own text"""
    txt=label['text'] or "0"
    lev=float(txt)/100
    low=(80,80,180)
    high=(255,55,050)
    out = [int(l+lev*(h-l)) for h,l in zip(high,low)]
    col="#%02X%02X%02X" % tuple(out)
    label.config(bg=col)

# TODO: get everyone to use this
def colorfade(low, high, percent):
    '''not foolproof.  make sure 0 < percent < 1'''
    out = [int(l+percent*(h-l)) for h,l in zip(high,low)]
    col="#%02X%02X%02X" % tuple(out)
    return col

def colortotuple(anytkobj, colorname):
    'pass any tk object and a color name, like "yellow"'
    rgb = anytkobj.winfo_rgb(colorname)
    return [v / 256 for v in rgb]

class Togglebutton(Button):
    """works like a single radiobutton, but it's a button so the
    label's on the button face, not to the side. the optional command
    callback is called on button set, not on unset. takes a variable
    just like a checkbutton"""
    def __init__(self,parent,variable=None,command=None,downcolor='red',**kw):

        self.oldcommand = command
        Button.__init__(self,parent,command=self.invoke,**kw)

        self._origbkg = self.cget('bg')
        self.downcolor = downcolor

        self._variable = variable
        if self._variable:
            self._variable.trace('w',self._varchanged)
            self._setstate(self._variable.get())
        else:
            self._setstate(0)

        self.bind("<Return>",self.invoke)
        self.bind("<1>",self.invoke)
        self.bind("<space>",self.invoke)

    def _varchanged(self,*args):
        self._setstate(self._variable.get())
        
    def invoke(self,*ev):
        if self._variable:
            self._variable.set(not self.state)
        else:
            self._setstate(not self.state)
        
        if self.oldcommand and self.state: # call command only when state goes to 1
            self.oldcommand()
        return "break"

    def _setstate(self,newstate):
        self.state = newstate
        if newstate: # set
            self.config(bg=self.downcolor,relief='sunken')
        else: # unset
            self.config(bg=self._origbkg,relief='raised')
        return "break"

if __name__=='__main__':
    root=Tk()
    root.tk_focusFollowsMouse()
    iv=IntVar()
    def cb():
        print "cb!"
    t = Togglebutton(root,text="testbutton",command=cb,variable=iv)
    t.pack()
    Entry(root,textvariable=iv).pack()
    root.mainloop()