view lightsim/openglsim.py @ 15:c76b62eccdec

put **kw back in, they now go to the scale and can override the defaults. put **kw back in, they now go to the scale and can override the defaults. for our purposes, we probably want to edit the defaults so we don't have them in every call.
author dmcc
date Sun, 07 Jul 2002 06:18:40 +0000
parents 45b12307c695
children f866d4dec57b
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# see http://www.sgi.com/software/opengl/advanced97/notes/node57.html for accum notes

import sys
from Image import *
from OpenGL.GL import *
from OpenGL.Tk import *

class Surface:
  def Display(self, event=None):

    glClearColor(0.0, 0.0, 0.0, 0)
    glClear( GL_COLOR_BUFFER_BIT |GL_ACCUM_BUFFER_BIT)

    l=glGenLists(1)
    glNewList(l,GL_COMPILE)
    glEndList()

#    glDrawBuffer(GL_BACK)
                
    for x in range(1,2):

      mag = self.scales[x].get()
      print "pic %i at %f" % (x,mag)
      glClear(GL_COLOR_BUFFER_BIT)
      glDrawPixels(self.imageWidth, self.imageHeight, GL_RGB, GL_UNSIGNED_BYTE, self.image[x])

      if x==0:
        glAccum(GL_LOAD,mag)
      else:
        glAccum(GL_ACCUM,mag)

      # glAccum(GL_ADD,self.x)
      self.x=(self.x+.1)%2.0
      print "return"
      glAccum(GL_RETURN,1)

  def SetupWindow(self):
    self.OglFrame = Frame()
    self.OglFrame.pack(side = 'top',fill='both',expand=1)
    self.QuitButton = Button(self.OglFrame, {'text':'Quit'})
    self.QuitButton.bind('<ButtonRelease-1>', sys.exit)
    self.QuitButton.pack({'side':'top'})
  
  
  def SetupOpenGL(self):
    self.ogl = Opengl(master=self.OglFrame, width = 270, height = 270, double = 1, depth = 0)
    self.ogl.pack(side = 'top', expand = 1, fill = 'both')
    self.ogl.set_centerpoint(0, 0, 0)
    self.ogl.redraw = self.Display
  
    for x in range(0,2):
      self.scales[x] = Scale(self.OglFrame,label="s%i"%x,from_=0,to=1,res=.05,orient='horiz',command=self.ogl.tkRedraw)
      self.scales[x].pack()
  
  
  def __init__(self):
    self.x=0
    self.scales=[None,None]
  
    self.SetupWindow()
  
    self.image=[]
    for filename in ('pic1.ppm','pic2.ppm'):
      im = open(filename)
      self.imageWidth = im.size[0]
      self.imageHeight = im.size[1]
      self.image.append(im.tostring("raw", "RGB", 0, -1))
      print self.imageWidth, self.imageHeight, self.imageWidth * self.imageHeight*4, len(self.image)
  
    self.SetupOpenGL()
  
    glDisable(GL_CULL_FACE)
    #         glEnable(GL_DEPTH_TEST)
    #         glEnable(GL_NORMALIZE)
    glShadeModel(GL_FLAT)
  
    self.ogl.tkRedraw()
    self.ogl.mainloop()

if __name__ == '__main__':
  Surface()
                
demo = Surface