Mercurial > code > home > repos > light9
view lightsim/openglsim.py @ 880:e09e3d1d83d5
slightly better behavior when the graph is out of sync. add LocalSubmaster type
Ignore-this: 11f7bc0ff3763685a847ded12bb02191
author | drewp@bigasterisk.com |
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date | Sat, 08 Jun 2013 01:57:30 +0000 |
parents | 61164aaadbaa |
children |
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#!/usr/bin/python2.4 # see http://www.sgi.com/software/opengl/advanced97/notes/node57.html for accum notes from __future__ import division import sys, time import numpy as num import Tkinter as tk import Image from louie import dispatcher from PyQt4.QtCore import QSize from PyQt4.QtOpenGL import QGLWidget from OpenGL.GL import * def xxxdrawWithAlpha(imgString, w, h, alpha): # this one should be faster because GL does the alpha adjust, but # i don't think it works yet glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA) glClear(GL_COLOR_BUFFER_BIT) #glBlendColor(1, 1, 1, mag) # needs ARB_imaging glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, imgString) class Surface(QGLWidget): """widget that adds multiple image files together with adjustable scales""" def __init__(self, parent, filenames, imgRescaleTo=None): """ imgRescaleTo can be a length of pixels to reduce all the input images into. Try 64 for a low res drawing. """ QGLWidget.__init__(self, parent) self.levels = {} # filename : brightness self.image = {} # filename : imgstr for filename in filenames: print "open", filename im = Image.open(filename) self.origImageSize = im.size[0], im.size[1] if imgRescaleTo: im.thumbnail((imgRescaleTo, imgRescaleTo)) im = im.transpose(Image.FLIP_TOP_BOTTOM) self.imageWidth = im.size[0] self.imageHeight = im.size[1] self.image[filename] = im.convert("RGBA").tostring() def initializeGL(self): glDisable(GL_CULL_FACE) glShadeModel(GL_FLAT) print 'GL_ARB_imaging', 'GL_ARB_imaging' in glGetString(GL_EXTENSIONS) import OpenGL print OpenGL.__version__ def sizeHint(self): return QSize(*self.origImageSize) def paintGL(self): """you set self.levels to dict and call tkRedraw""" assert 'GL_ARB_imaging' in glGetString(GL_EXTENSIONS).split() start = time.time() glClearColor(0.0, 0.0, 0.0, 0) glClear( GL_COLOR_BUFFER_BIT |GL_ACCUM_BUFFER_BIT) glEnable(GL_BLEND) glBlendFunc(GL_SRC_ALPHA, GL_ONE) # add # l=glGenLists(1) # glNewList(l,GL_COMPILE) # glEndList() # drawing to glAccum might be good layerTimes = [] layers = 0 for filename, mag in self.levels.items(): t = time.time() layers += self.drawWithAlpha(self.image[filename], self.imageWidth, self.imageHeight, mag) layerTimes.append(time.time() - t) dispatcher.send("status", key="visibleLayers", value=str(layers)) dispatcher.send("status", key="redraw", value="%.1fms" % ((time.time() - start) * 1000)) def drawWithAlpha(self, imgString, w, h, alpha): """without opengl extensions. Returns number of layers drawn""" if alpha == 0: return 0 t = time.time() ar = num.reshape(num.fromstring(imgString, dtype='uint8'), (w * h, 4)) #print " tonum", time.time() - t if alpha != 1: ar[:,3] *= alpha #print " scl", time.time() - t # this might be a good way to scale the color channels too, # but the blend might take two steps. Anyway, # GL_CONSTANT_COLOR seems not to work, so i'm not exploring # this right now. #glBlendFunc(GL_CONSTANT_COLOR, GL_ONE) #glBlendColor(.8, .5, .5, .5) glPixelZoom(self.width() / w, self.height() / h) glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, ar.tostring()) #print " draw", time.time() - t return 1 def newLevels(self, event=None, levels=None): if levels != self.levels: self.levels = levels self.updateGL() ## def mousePressEvent(self, event): ## self.lastPos = QtCore.QPoint(event.pos()) ## def mouseMoveEvent(self, event): ## dx = event.x() - self.lastPos.x() ## dy = event.y() - self.lastPos.y() ## rot = (.25*dy, .25*dx, 0) ## if event.buttons() & QtCore.Qt.LeftButton: ## self.emit(QtCore.SIGNAL("rotationChanged"), rot) ## elif event.buttons() & QtCore.Qt.MidButton: ## self.emit(QtCore.SIGNAL("camDistChanged"), .01*dy) ## self.lastPos = QtCore.QPoint(event.pos()) def main(): root = tk.Frame() root.pack(expand=True, fill='both') QuitButton = tk.Button(root, {'text':'Quit'}) QuitButton.bind('<ButtonRelease-1>', sys.exit) QuitButton.pack() filenames=['skyline/bg.png', 'skyline/cyc-lo-red.png', 'skyline/cyc-lo-grn.png', ] scales = {} # filename : scale for f in filenames: scales[f] = tk.Scale( root, label=f, from_=0, to=1, res=.05, orient='horiz', command=lambda *args: ogl.newLevels( levels=dict([(f, s.get()) for f,s in scales.items()]))) scales[f].pack() ogl = Surface(root, filenames) ogl.pack(side='top', expand=True, fill='both') ogl.mainloop() if __name__ == '__main__': main() demo = Surface