view Op.py @ 168:f8b5cb5fbeed

- CueFader is hopefully done: - CueFader is hopefully done: - The TimedGoButton accepts a wheel to change the times. You can also enter times directly. - TimedGoButton really has a default starting time of 2 now. (there was a variable attached to the wrong widget before) - We send DMX levels with dmxclient now. - Autoload Times is a new option. - We load times from the next cue if Autoload Times is true. - Time predictions in the LabelledScale are slightly better. You still can change the time of an active fade. - Cue cache and DMX level computing now have their own functions, which get called at (hopefully) All The Right Times. - There are even some docs now! - Cues: sub_level parsing is better, will only throw out one line if it encounters problems (instead of the rest of the cue) - CueList: lots of 0 vs. None bugs fixed. - TkCueList: stores a reference to the controlling fader so it can alert it about changed cues. - CueEditron: You can edit sub_levels now. - cuelist1 was edited, checking it in for consistency's sake
author dmcc
date Wed, 09 Jul 2003 03:59:40 +0000
parents 45b12307c695
children
line wrap: on
line source

"""each node type has an Op within it"""

class Op:
    """nodes can have several versions of their operation function.

    ops don't return anything! 
    """
    def __init__(self):
        """This should not be overridden without being called."""
        pass

    def inputschanged(self, input, output, stateaccess):
        """If you only define one op function body, make it this one. """
        pass
    
    def created(self, input, output, stateaccess):
        """This is called one time when the node is newly created. It's
        not called when the node instance is pickled/unpickled. Use this
        version to initialize state."""
        # an extra call to changed() should help the outputs get set
        # correctly before any real inputs-changed events come around
        # (assuming this method doesn't get overridden with a
        # specialized version)
        self.inputschanged(input, output, stateaccess)        

    def statechanged(self, input, output, stateaccess):
        '''State might have been changed by a user dragging a parameter or by
        a state being hcanged otherwise.'''
        self.inputschanged(input, output, stateaccess)        

    def clocked(self, input, output, stateaccess):
        self.inputschanged(input, output, stateaccess)