view nodes/gamma.py @ 168:f8b5cb5fbeed

- CueFader is hopefully done: - CueFader is hopefully done: - The TimedGoButton accepts a wheel to change the times. You can also enter times directly. - TimedGoButton really has a default starting time of 2 now. (there was a variable attached to the wrong widget before) - We send DMX levels with dmxclient now. - Autoload Times is a new option. - We load times from the next cue if Autoload Times is true. - Time predictions in the LabelledScale are slightly better. You still can change the time of an active fade. - Cue cache and DMX level computing now have their own functions, which get called at (hopefully) All The Right Times. - There are even some docs now! - Cues: sub_level parsing is better, will only throw out one line if it encounters problems (instead of the rest of the cue) - CueList: lots of 0 vs. None bugs fixed. - TkCueList: stores a reference to the controlling fader so it can alert it about changed cues. - CueEditron: You can edit sub_levels now. - cuelist1 was edited, checking it in for consistency's sake
author dmcc
date Wed, 09 Jul 2003 03:59:40 +0000
parents 45b12307c695
children
line wrap: on
line source

"""node that performs a simple gamma (exp) function on its input"""

class GammaOps(Ops):
    def started(self, input, output, stateaccess):
        self.startmeup(stateaccess)
    def changed(self, input, output, stateaccess):
        port.output = port.input ** stateaccess.gamma + stateaccess.offset
        stateaccess.lastvalue = State.FloatingPoint(port.input)

        output = gamma(input)
    # no timed function
    def startmeup(self, stateaccess):
        # whatever
        pass

class Gamma(Node):
    def __init__(self):
        Node.__init__(self)
        self.node_params = {'gamma':State.FloatingPoint,'offset':State.FloatingPoint}
        self.ops = GammaOps()

    def getnodeparams(self):
        return self.node_params
        
    def getports(self):
        return (Port('a', optional=1),
                Port('b'))

    def __str__(self):
        return "3"

world.register_node(Gamma)