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Location: light9/light8/panels.py
321fc6150ee3
7.8 KiB
text/x-python
subcomposer's nice currently-editing DnD box
Ignore-this: f2a8542a4ab38dbe61b26c864da3bace
Ignore-this: f2a8542a4ab38dbe61b26c864da3bace
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 | """some of the panels"""
from __future__ import nested_scopes
from Tix import *
from uihelpers import *
import Patch
from FlyingFader import FlyingFader
stdfont = ('Arial', 8)
monofont = ('Courier', 8)
class Controlpanel(Frame):
def __init__(self, parent, xfader, refresh_cb, quit_cb, jostle_cb,
whatsup_cb=None):
Frame.__init__(self,parent, bg='black')
controlpanel = self
for txt,cmd in (
('Quit', quit_cb),
('Refresh', refresh_cb),
('Clear all', xfader.clearallbuttons),
('On -> X', lambda: xfader.grab('x')),
('Clear X', lambda: xfader.clearallbuttons('x')),
('On -> Y', lambda: xfader.grab('y')),
('Clear Y', lambda: xfader.clearallbuttons('y')),
("What's up?", whatsup_cb)):
Button(controlpanel, text=txt, command=cmd, bg='black',
fg='white',font=stdfont, padx=0, pady=0).pack(side='top', fill='x')
# jostle button
Checkbutton(controlpanel, text="Jostle", bg='black', fg='white',
command=jostle_cb).pack(side=TOP, fill=X)
class Console:
def __init__(self,lightboard):
t=toplevelat('console')
self.frame = Frame(t, bg='black')
self.entry=Entry(self.frame, bg='black', fg='white')
self.entry.pack(expand=1, fill='x')
self.entry.bind('<Return>',
lambda evt: self.execute(evt, self.entry.get()))
self.frame.pack(fill=BOTH, expand=1)
self.lightboard=lightboard
def execute(self, evt, str):
if str[0] == '*': # make a new sub from the current levels
self.lightboard.save_sub(str,self.lightboard.stageassub())
else:
print '>>>', str
print eval(str)
self.frame.focus()
class Leveldisplay:
def __init__(self, parent, channel_levels, num_channels=68):
frames = (make_frame(parent), make_frame(parent))
channel_levels[:]=[]
self.number_labels = []
for channel in range(1, num_channels+1):
# frame for this channel
f = Frame(frames[channel > (num_channels/2)])
# channel number -- will turn yellow when being altered
num_lab = Label(f, text=str(channel), width=3, bg='grey40',
fg='white', font=stdfont, padx=0, pady=0, bd=0, height=1)
num_lab.pack(side='left')
self.number_labels.append(num_lab)
# text description of channel
Label(f, text=Patch.get_channel_name(channel), width=8,
font=stdfont, anchor='w', padx=0, pady=0, bd=0,
height=1, bg='black', fg='white').pack(side='left')
# current level of channel, shows intensity with color
l = Label(f, width=3, bg='lightBlue', font=stdfont, anchor='e',
padx=1, pady=0, bd=0, height=1)
l.pack(side='left')
colorlabel(l)
channel_levels.append(l)
f.pack(side='top')
self.channel_levels = channel_levels
# channel_levels is an output - changelevel will use it to access
# these labels
class Subpanels:
def __init__(self, scenesparent, effectsparent, scenes, lightboard,
scalelevels, Subs, xfader,
changelevel, subediting, longestname):
sublist = Subs.subs.items()
sublist.sort()
for p in scenesparent,effectsparent,scenes:
sw = ScrolledWindow(p, bg='black')
for but,units in ( (4,-4),(5,4) ):
sw.window.bind("<ButtonPress-%s>"%but,lambda ev,s=sw.vsb,u=units: s.tk.call('tkScrollByUnits',s,'hv',u))
sw.pack(expand=1,fill=BOTH)
if p==scenesparent:
scenesparent = sw.window
elif p==effectsparent:
effectsparent = sw.window
else:
scenes=sw.window
for name, sub in sublist:
# choose one of the sub panels to add to
if sub.is_effect:
parent=effectsparent
side1='bottom'
side2='left'
orient1='vert'
end1=0
end2=1
width1=len(name)
elif name.startswith("*") and name[1].isdigit():
parent=scenes
side1='right'
side2='top'
orient1='horiz'
end1=1
end2=0
width1=longestname
else:
parent=scenesparent
side1='right'
side2='top'
orient1='horiz'
end1=1
end2=0
width1=longestname
# make frame that surrounds the whole submaster
f=Frame(parent, bd=1, relief='raised', bg='black')
f.pack(fill='both',exp=1,side=side2)
# make DoubleVar (there might be one left around from
# before a refresh)
if name not in scalelevels:
# scalelevels[name]=FancyDoubleVar()
scalelevels[name]=DoubleVar()
sub.set_slider_var(scalelevels[name])
scaleopts = {'troughcolor' : 'grey70'}
if sub.color:
scaleopts['troughcolor'] = sub.color
s = FlyingFader(f, label=str(name), variable=scalelevels[name],
showvalue=0, length=100,
width=14, sliderlength=14,
to=end1,res=.001,from_=end2,bd=1, font=stdfont,
orient=orient1,
labelwidth=width1,
**scaleopts)
s.configure(bg='black')
s.label.configure(bg='black', fg='white')
s.vlabel.configure(bg='black', fg='white')
s.scale.configure(bg='black', fg='white')
# tell subediting what widgets to highlight when it's
# editing a sub
for w in (s,s.label,s.vlabel, s.scale):
subediting.register(subname=name,widget=w)
if not sub.is_effect:
self.subeditingbuttons(f,side1,sub,name,lightboard,subediting)
self.axisbuttons(f,s,xfader,stdfont,side1,name)
s.pack(side='left', fill=BOTH, expand=1)
# effects frame?
sframe = Frame(f,bd=2,relief='groove')
sub.draw_tk(sframe)
sframe.pack(side='left',fill='y')
def subediting_edit(self,subediting,sub):
subediting.setsub(sub)
def subediting_save(self,name,sub,lightboard):
lightboard.save_sub(name,sub.getlevels(),refresh=0)
def subeditingbuttons(self,f,side1,sub,name,lightboard,subediting):
for txt,cmd in (("Edit",lambda subediting=subediting,sub=sub: self.subediting_edit(subediting,sub)),
("Save",lambda sub=sub,name=name,lightboard=lightboard: self.subediting_save(name,sub,lightboard)),
("SaveStg",lambda l=lightboard,name=name: l.save_sub(name,l.stageassub(),refresh=1)),
):
eb = Button(f,text=txt,font=stdfont,padx=0,pady=0,
bd=1,command=cmd, bg='black', fg='white')
eb.pack(side=side1,fill='both',padx=0,pady=0)
def axisbuttons(self,f,s,xfader,stdfont,side1,name):
for axis in ('y','x'):
cvar=IntVar()
eb_color = ('red', 'green')[axis == 'y']
cb=Togglebutton(f,text=axis.upper(),variable=cvar,font=stdfont,
padx=3, pady=0, bd=1, downcolor=eb_color,
bg='black', fg='white')
cb.pack(side=side1,fill='both', padx=0, pady=0)
s.bind('<Key-%s>'%axis, lambda ev,cb=cb: cb.invoke)
xfader.registerbutton(name,axis,cvar)
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