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Location: light9/nodes/delay.py

drewp
some naming and defaults tweaks
some naming and defaults tweaks
interrupted fades now go to the new destination at the same rate they were traveling.
not very cool
"""delay node outputs the input a fixed time later"""


class DelayOps(Ops):
    def clocked(self, input, output, stateaccess):
        stateaccess.buffer


class Delay(Node):
    def __init__(self):
        Node.__init__(self)
        
    def getnodeparams(self):
        return {'delay':State.Time}