Files @ 990a9474d0e7
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Location: light9/Widgets/FlyingFader.py

dmcc
early cue stuff. the CueList will supply the CueFader with the cues to
early cue stuff. the CueList will supply the CueFader with the cues to
work with, and will do crossfading sooner or later. the format of cues
is still very open. cuelist1 is a bogus cuelist for testing.
from Tix import *
from time import time,sleep
from __future__ import division

class Mass:
    def __init__(self):
        self.x=0 # position
        self.xgoal=0 # position goal
        
        self.v=0 # velocity
        self.maxspeed = .8 # maximum speed, in position/second
        self.maxaccel = 3 # maximum acceleration, in position/second^2
        self.eps = .03 # epsilon - numbers within this much are considered the same

        self._lastupdate=time()
        self._stopped=1

    def equal(self,a,b):
        return abs(a-b)<self.eps

    def stop(self):
        self.v=0
        self.xgoal=self.x
        self._stopped=1
        
    def update(self):
        t0 = self._lastupdate
        tnow = time()
        self._lastupdate = tnow

        dt = tnow-t0

        self.x += self.v*dt
        # hitting the ends stops the slider
        if self.x>1: self.v=max(self.v,0); self.x=1
        if self.x<0: self.v=min(self.v,0); self.x=0
            
        if self.equal(self.x,self.xgoal):
            self.x=self.xgoal # clean up value
            self.stop()
            return
        
        self._stopped=0
        dir = (-1.0,1,0)[self.xgoal>self.x]

        if abs(self.xgoal-self.x) < abs(self.v*5*dt):
            # apply the brakes on the last 5 steps
            dir *= -.5

        self.v += dir*self.maxaccel*dt # velocity changes with acceleration in the right direction
        self.v = min(max(self.v,-self.maxspeed),self.maxspeed) # clamp velocity

        #print "x=%+.03f v=%+.03f a=%+.03f %f" % (self.x,self.v,self.maxaccel,self.xgoal)

    def goto(self,newx):
        self.xgoal=newx

    def ismoving(self):
        return not self._stopped

class FlyingFader(Frame):
    def __init__(self, master, variable, label, fadedur=1.5, font=('Arial', 8), labelwidth=12,
                 **kw):
        Frame.__init__(self, master)
        self.name = label
        self.variable = variable

        self.mass = Mass()
        
        self.config({'bd':1, 'relief':'raised'})
        scaleopts = {'variable' : variable, 'showvalue' : 0, 'from' : 1.0,
                     'to' : 0, 'res' : 0.001, 'width' : 20, 'length' : 200, 'orient':'vert'}
        scaleopts.update(kw)
        if scaleopts['orient']=='vert':
            side1=TOP
            side2=BOTTOM
        else:
            side1=RIGHT
            side2=LEFT
        
        self.scale = Scale(self, **scaleopts)
        self.vlabel = Label(self, text="0.0", width=6, font=font)
        self.label = Label(self, text=label, font=font, anchor='w',width=labelwidth) #wraplength=40, )

        self.oldtrough = self.scale['troughcolor']

        self.scale.pack(side=side2, expand=1, fill=BOTH, anchor='c')
        self.vlabel.pack(side=side2, expand=0, fill=X)
        self.label.pack(side=side2, expand=0, fill=X)

        for k in range(1, 10):
            self.scale.bind("<Key-%d>" % k, 
                lambda evt, k=k: self.newfade(k / 10.0, evt))

        self.scale.bind("<Key-0>", lambda evt: self.newfade(1.0, evt))
        self.scale.bind("<grave>", lambda evt: self.newfade(0, evt))

        self.scale.bind("<1>", self.cancelfade)
        self.scale.bind("<2>", self.cancelfade)
        self.scale.bind("<3>", self.mousefade)

        self.trace_ret = self.variable.trace('w', self.updatelabel)
        self.bind("<Destroy>",self.ondestroy)

    def ondestroy(self,*ev):
        self.variable.trace_vdelete('w',self.trace_ret)

    def cancelfade(self, evt):
        self.fadegoal = self.variable.get()
        self.fadevel = self.fadeacc = 0

        self.scale['troughcolor'] = self.oldtrough

    def mousefade(self, evt):
        target = float(self.tk.call(self.scale, 'get', evt.x, evt.y))
        self.newfade(target, evt)

    def ismoving(self):
        return self.fadevel!=0 or self.fadeacc!=0

    def newfade(self, newlevel, evt=None, length=None):

        # these are currently unused-- Mass needs to accept a speed input
        mult = 1
        if evt.state & 8 and evt.state & 4: mult = 0.25 # both
        elif evt.state & 8: mult = 0.5 # alt
        elif evt.state & 4: mult = 2   # control


        self.mass.x = self.variable.get()
        self.mass.goto(newlevel)

        self.gofade()

    def gofade(self):
        self.mass.update()
        self.variable.set(self.mass.x)

        if not self.mass.ismoving():
            self.scale['troughcolor'] = self.oldtrough
            return
        
        # blink the trough while the thing's moving
        if time()%.4>.2:
            # self.scale.config(troughcolor=self.oldtrough)
            self.scale.config(troughcolor='orange')
        else:
            # self.scale.config(troughcolor='white')
            self.scale.config(troughcolor='yellow')

#        colorfade(self.scale, percent)
        self.after(30, self.gofade)

    def updatelabel(self, *args):
        if self.variable:
            self.vlabel['text'] = "%.3f" % self.variable.get()
#        if self.fadetimes[1] == 0: # no fade
#            self.vlabel['fg'] = 'black'
#        elif self.curfade[1] > self.curfade[0]:
#            self.vlabel['fg'] = 'red'
#        else:
#            self.vlabel['fg'] = 'blue'

    def get(self):
        return self.scale.get()

    def set(self, val):
        self.scale.set(val)

def colorfade(scale, lev):
    low = (255, 255, 255)
    high = (0, 0, 0)
    out = [int(l+lev*(h-l)) for h, l in zip(high,low)]
    col="#%02X%02X%02X" % tuple(out)
    scale.config(troughcolor=col)

if __name__ == '__main__':
    root = Tk()
    root.tk_focusFollowsMouse()

    FlyingFader(root, variable=DoubleVar(), label="suck").pack(side=LEFT, 
        expand=1, fill=BOTH)
    FlyingFader(root, variable=DoubleVar(), label="moof").pack(side=LEFT,
        expand=1, fill=BOTH)
    FlyingFader(root, variable=DoubleVar(), label="zarf").pack(side=LEFT,
        expand=1, fill=BOTH)
    FlyingFader(root, variable=DoubleVar(), 
        label="long name goes here.  got it?").pack(side=LEFT, expand=1, 
        fill=BOTH)

    root.mainloop()