"""And that's my cue to exit(0)..."""
from time import time
from util import subsetdict
class Cue:
"""Cues are groups of fades. They can tell you the current levels at a
given time. They contain Fades, which are actually children of Cue,
meaning that Cues can contain Cues. This is similar to the Light9 concept
of Cues and Fades, but without all the Nodes."""
def __init__(self, name, starttime, dur, *fades):
'Create a cue'
endtime = starttime + dur
dur = endtime - starttime
self.name = name
self.starttime = starttime
self.dur = dur
self.endtime = endtime
self.fades = fades
self.cuestart = None
self.init_levels = None
def channels_involved(self):
'Return which channels are involved. This is important for marking.'
c = {}
for fade in self.fades:
for f_chan in fade.channels_involved():
c[f_chan] = 1
return c.keys()
def start(self, levels, time):
'Mark the beginning of a cue'
# print "cue marked with", levels
self.init_levels = levels
self.init_time = time
for fade in self.fades:
subdict = subsetdict(levels, fade.channels_involved())
fade.start(subdict, time)
def get_levels(self, curtime):
'Returns the current levels'
d = {}
for fade in self.fades:
fade_d = fade.get_levels(curtime)
for ch, lev in fade_d.items():
d[ch] = max(lev, d.get(ch, 0))
return d
def get_end_levels(self):
'Returns the final levels'
d = {}
for fade in self.fades:
fade_d = fade.get_end_levels()
for ch, lev in fade_d.items():
d[ch] = max(lev, d.get(ch, 0))
return d
class Fade(Cue):
'See Cue.__doc__'
def __init__(self, channel, starttime, dur=None, endlevel=0, param=None):
'Fades are simple Cues'
Cue.__init__(self, "%s -> %.1f" % (channel, endlevel), starttime, dur)
self.channel = channel
self.endlevel = endlevel
self.dur = dur
self.param = param
def start(self, levels, time):
'Mark the beginning of the fade'
# print "fade", self.name, "marked with", levels
self.init_levels = levels
self.init_level = levels[self.channel]
self.init_time = time
def channels_involved(self):
'Speaks for itself, I hope'
return [self.channel]
def get_levels(self, curtime):
elapsed = curtime - self.init_time
if elapsed <= self.starttime:
return self.init_levels
elif elapsed >= self.endtime:
return {self.channel : self.endlevel}
else:
percent = float((curtime - self.init_time) - self.starttime) / \
self.dur
return {self.channel : self.init_level +
percent * (self.endlevel - self.init_level)}
def get_end_levels(self):
return {self.channel : self.endlevel}
if __name__ == '__main__':
f1 = Fade('red', 0, 2, 100)
f2 = Fade('green', 1, 3, 50)
f3 = Fade('blue', 0, 4, 0)
f4 = Fade('clear', 0, 8, 75)
c = Cue("Color shift", 0, 10, f1, f2, f3, f4)
tstart = time()
# note how green is not mentioned -- it goes to 0
c.start({'red' : 0, 'blue' : 100, 'clear' : 25}, tstart)
while time() - tstart < 15:
curtime = time()
levs = c.get_levels(curtime)
s = '\t'.join(["%s: %d" % (k[0], v) for k, v, in levs.items()])
print "%.1f" % (curtime - tstart), s