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Location: light9/light8/panels.py
e9d2e7754fd9
4.7 KiB
text/x-python
sideways subs, new x/y buttons (which don't draw right, but they work)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 | """some of the panels"""
from Tkinter import *
from uihelpers import *
import Patch
from FlyingFader import FlyingFader
import Pmw
stdfont = ('Arial', 8)
monofont = ('Courier', 8)
class Controlpanel(Frame):
def __init__(self, parent, xfader, refresh_cb, quit_cb):
Frame.__init__(self,parent)
controlpanel = self
for txt,cmd in (
('Quit', quit_cb),
('Refresh', refresh_cb),
('Clear all', xfader.clearallbuttons),
('On -> X', lambda: xfader.grab('x')),
('Clear X', lambda: xfader.clearallbuttons('x')),
('On -> Y', lambda: xfader.grab('y')),
('Clear Y', lambda: xfader.clearallbuttons('y'))):
Button(controlpanel, text=txt, command=cmd).pack(side='top',
fill='x')
class Console:
def __init__(self):
print "Light 8: Everything's under control"
t=toplevelat(267,717,w=599,h=19)
self.frame = Frame(t)
self.entry=Entry(self.frame)
self.entry.pack(expand=1, fill='x')
self.entry.bind('<Return>', lambda evt: self.execute(evt,
self.entry.get()))
self.frame.pack(fill=BOTH, expand=1)
def execute(evt, str):
if str[0] == '*': # make a new sub
make_sub(str)
else:
print '>>>', str
print eval(str)
self.frame.focus()
class Leveldisplay:
def __init__(self, parent, channel_levels, num_channels=68):
frames = (make_frame(parent), make_frame(parent))
channel_levels[:]=[]
self.number_labels = {}
for channel in range(1, num_channels+1):
# frame for this channel
f = Frame(frames[channel > (num_channels/2)])
# channel number -- will turn yellow when being altered
num_lab = Label(f, text=str(channel), width=3, bg='lightPink',
font=stdfont, padx=0, pady=0, bd=0, height=1)
num_lab.pack(side='left')
self.number_labels[channel] = num_lab
# text description of channel
Label(f, text=Patch.get_channel_name(channel), width=8,
font=stdfont, anchor='w', padx=0, pady=0, bd=0,
height=1).pack(side='left')
# current level of channel, shows intensity with color
l = Label(f, width=3, bg='lightBlue', font=stdfont, anchor='e',
padx=1, pady=0, bd=0, height=1)
l.pack(side='left')
colorlabel(l)
channel_levels.append(l)
f.pack(side='top')
self.channel_levels = channel_levels
# channel_levels is an output - changelevel will use it to access
# these labels
class Subpanels:
def __init__(self, scenesparent, effectsparent, scalelevels, Subs, xfader,
changelevel):
sublist = Subs.subs.items()
sublist.sort()
for name, sub in sublist:
# choose one of the sub panels to add to
if sub.is_effect:
parent=effectsparent
side1='bottom'
orient='vert'
else:
parent=scenesparent
side1='right'
orient='horiz'
# make frame that surrounds the whole submaster
f=Frame(parent, bd=1, relief='raised')
f.pack(fill='both',exp=1,side=('top','left')[sub.is_effect])
# make DoubleVar (there might be one left around from before a refresh)
if name not in scalelevels:
scalelevels[name]=DoubleVar()
sub.set_slider_var(scalelevels[name])
scaleopts = {}
if sub.color:
scaleopts['troughcolor'] = sub.color
s = FlyingFader(f, label=str(name), variable=scalelevels[name],
showvalue=0, length=300-17,
width=18, sliderlength=18,
to=1,res=.001,from_=0,bd=0, font=stdfont,
orient=orient,
labelwidth=12, # this should be equal to the longest label name
**scaleopts)
for axis in ('y','x'):
cvar=IntVar()
cb=Togglebutton(f,text=axis.upper(),variable=cvar,font=stdfont, padx=0,
pady=0, bd=1)
cb.pack(side=side1,fill='both', padx=0, pady=0)
s.bind('<Key-%s>'%axis, lambda ev,cb=cb: cb.invoke)
xfader.registerbutton(name,axis,cvar)
s.pack(side='left', fill=BOTH)
# effects frame?
sframe = Frame(f,bd=2,relief='groove')
sub.draw_tk(sframe)
sframe.pack(side='left',fill='y')
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